Duration
Six days, Monday through Saturday, with one phase opening each day.
Events
Alliance Duel is a six-day event where two alliances compete through staged resource spending, construction, tech, hero growth, preparation, and Raid day combat. Winning comes from timing, not random activity.
The event runs from Monday to Saturday. Daily points reset at 00:00 UTC. To take part, an alliance must qualify before matchmaking, and members should save the right materials for the right day.
Six days, Monday through Saturday, with one phase opening each day.
Alliance ranking before matchmaking decides whether the group can enter.
Points reset at 00:00 UTC, so claim timing matters.
Daily milestones, daily ranks, daily victory, and weekly win or defeat rewards.
| Phase | Main scoring actions | Preparation tip |
|---|---|---|
| Day 1: Raven | Stamina, Falcon Quests, Antitoxin, gathering, Raven Fruit, Raven Essence | Finish Falcon Tasks before reset, then claim after the phase begins. |
| Day 2: Construction | Construction speedups, building Might, survivor recruitment, covert operations, caravans | Leave finished buildings unclaimed if they can be collected on Construction day. |
| Day 3: Tech | Research speedups, Study Scrolls, Tech Might, Raven Gear Chests | Start long research before the day so completion lands during the phase. |
| Day 4: Hero | Hero recruitment, Antitoxin, hero shards, Skill Badges | Save tickets, shards, and badges for your main heroes instead of spending early. |
| Day 5: Preparation | Building, research, training boosts, soldier training and promotion | Promote lower-level soldiers when possible for stronger speedup efficiency. |
| Day 6: Raid | Opponent attacks, soldier defeats, losses, speedups, caravans, covert operations | Use a shield if you cannot defend; attack matched opponents if you can participate safely. |
Join the duel
Download Last Asylum: Plague and take part in event-based alliance progression.